Coup
Players:
2 – 6
Publisher:
Indie Boards & Cards
Year: 2012
Revolutions
are a common trope in science fiction or fantasy. One of the most famous series
at the moment, Game of Thrones, is even centered around revolutions. In this
game, you’re in charge of a dynasty and must secure your future in the upheavals
of this universe.
The roles in coup |
The front of the box |
In Coup
gameplay is rather simple. Everyone starts with two face-down cards, with one
of the five roles, on it. These roles have various possibilities, such as
allowing you to attack someone or to block specific attacks. The game features
an element of bluffing, because the cards are face down and thus you can claim
to have specific role, but it doesn’t have to be true. The bluffing can be
called out by challenges. If you claim to have a card, but can’t show it when
someone challenges you, you lose one of your two face-down cards and are left
with one life. On the other hand, if you are challenged and can show the card,
the challenger loses a card. The game ends when there is only one person left.
The game can easily be taught to other people and after a trial round, almost everyone understands it. Since it’s light and simple, it can easily be taken on the go. The cards are big and sturdy, allowing multiple replays. While a science-fiction theme is present, this can easily be altered to fit another theme.
Several custom-made sets are available, featuring other
science-fiction universes or fantasy themes.
All ‘n’ all, the game is good. Not the best game ever, but still entertaining. I would recommend this game for people that are looking for an easy game for' a small (3-5) group of people. At smaller or bigger sizes, the gameplay doesn’t live up to the expectations. However, if you are in the sweet spot (3 – 5 players) this game can be great!
Rear of the box |
While the
game says that playing with two people is possible, as advertised on the rear of the box, I would personally disagree.
The game just doesn’t play the same with two persons. A serious problem as it
is advertised for two people. Gameplay is much better with three, four or five players.
With six persons, the downtime takes too long. Another minor details is that
the cards can’t be sleeved easily, due to their size.
All ‘n’ all, the game is good. Not the best game ever, but still entertaining. I would recommend this game for people that are looking for an easy game for' a small (3-5) group of people. At smaller or bigger sizes, the gameplay doesn’t live up to the expectations. However, if you are in the sweet spot (3 – 5 players) this game can be great!
No comments:
Post a Comment