Warfighter
Players:
1-6
Publisher:
Dan Verssen Games
Year:
2016
An
immensely popular period in media is the Second World War. Besides countless
books, there are many movies and videogames coming out. In this review, we’ll
deal with a different sort of medium, a boardgame: Warfighter: The WWII
Tactical Combat Card Game.
The game
is suited for one to six players and allows the players to lead a squad of
soldiers in combat. The game is divided in two halves, one regarding the
preparation for the mission and the other one carrying out the mission. The
base game allows players to play as the Americans against the Germans. People
play together on the same team to fulfill the mission.
The
first part consists of selecting the soldiers and their equipment for the mission.
Often this is up to the player, but some missions and objectives can impose
certain restrictions on load-out and/or equipment. A mission that will take
longer needs to be prepared in a different way than a mission that is resolved
in a few turns. The points can be used to buy special equipment, such as
weapons or tools, but also skills that can be used. Some skills even allow the
player to spend more points on equipment, as they have certain detrimental
effects. Part of the fun of this game consists of gearing up your soldiers for
battle. Bringing more soldiers might seem beneficial, but you also need to take
care of them, as in moving them forward and if they die they influence your
remaining soldiers. Will you take a medic or would you rather spend the points
on a sniper rifle? The bazooka is fun, but the grease gun also looks
interesting. Certain choices will need to be made and these will impact your
options during the mission.
As soon as your team is ready,
the second half can start. A turn plays out as follows: the player has a
limited amount of action points that can be spent on the soldiers. These points
can be used for combat, moving, reloading or other actions. Combat often
consists of shooting, where enemies can be killed, suppressed or missed. The
chances of suppressing the enemy are significantly greater than killing, or
missing, them and this is vital to the game. Suppressed enemies pose a smaller
risk than unsuppressed enemies, because they are hiding from your bullets. Unsuppressed
enemies often results in wounded or killed soldiers. After it the enemy’s turn
is resolved. They get reinforcements, attack their designated targets and try
to get closer. Lastly a suppressed counter is removed and the mission timer is
advanced by one.
The Set-Up help |
The turn and attac ksequence help |
On the other hand, it’s admirable how the
creators managed to create such a rich game as this. There are so many options to choose from! There's plenty of weapons, soldiers, skills and other equipment to equip your soldiers with. The game can be played solo, which is a benefit as well. Everything together, this
game feels like a videogame or movie and it’s suitable for people that prefer
playing a boardgame above watching a movie. Grab a few friends, a few drinks
and play this game.
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