Czas
Honoru Dystopian Game Reviews
Players:
2
Publisher:
Phalanx
Year:
2013
In 1944,
in German-occupied Poland testing was done for the V-2 missiles, Hitler’s
latest secret weapon. As they were being tested, and the missiles crashed,
fragments were being collected with the purpose of being sent to London for
further examination. In this game the Polish underground forces are pitted
against the Germans.
Setting
up is easy, as both players take a deck and the zone cards are placed between
them. Cards are divided along various units, such as regular
soldiers/partisans, or elite units as the SS/Silent and Unseen. Cards start in
their Home Zone. Based upon how they are positioned, they can perform an action
or not.
A turn
consists of several phases. Players draw their cards and rocket fragments are
placed. Afterterwards players take their actions, which continues until both
players pass after each other, does the turn end and is a new turn started. This
is repeated four times. Afterwards, the victory conditions are checked. The
player that has the most rocket fragments (cubes) after four missiles have been
launched (rounds played) is declared the winner. If the players have an equal
number of cubes, the German player wins. If at any stage, your Home Zone is
invaded and you have no friendly forces to fight them, you automatically lose
the game.
The game
is a bit simple and plays fast. There are special cards for every deck. It’s
interesting how the historical past has been implemented. The cards are
language-independent, using only symbols to provide information, although this
might be a bit complicated at times. Not all symbols are as self-explanatory as
might have been expected.
A
downside is that the game can only be played with two people. So if you have a
larger crowd, it’s unsuitable. It also has a few nationalistic tones. For
example it feels as if the Polish are more powerful than they might have been.
However, I’m not an historian, so I don’t know.
This game's most
outstanding feature?
Thematically,
it’s a niche game, which is great! It’s an unknown aspect of the Second World War and that alone makes it interesting. It’s wonderful tosee how they have incorporated
historical features. The Polish can protect their fragments with Operation
Wildhorn III, while the Germans can perform operation Sturmwind, which was an
anti-partisan operation. Another example is how the Polish player always starts
with the player actions.
There
are several interesting mechanics and features. The theme is really cool, but
there are also a few flaws in the game. Overall, it’s an above-average game,
carried strongly by the theme. If you’re interested in the history, you can
certainly get this game.